I'm thrilled to report that the asymmetrical horror juggernaut, Dead by Daylight, has just unleashed one of the most iconic slashers in cinematic history into The Fog. As of the latest Public Test Build (PTB) update for 2026, the murderous doll Chucky, officially dubbed 'The Good Guy,' is now stalking survivors, fulfilling a long-standing community request. This isn't just a simple character addition; it's a comprehensive gameplay evolution that redefines the killer experience with a unique third-person perspective and a suite of terrifying new abilities. The update, which went live on the PTB servers with copied player data, represents Behavior Interactive's continued commitment to blending pop culture horror with innovative game design, ensuring Dead by Daylight remains the definitive title in its genre.

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Let's dive into what makes The Good Guy so terrifyingly unique. For the first time in the game's history, a killer utilizes a fixed third-person camera, positioned above and behind the diminutive doll. This revolutionary perspective shift is balanced by gameplay mechanics like fading footprints, which offset the increased stealth afforded by his small stature. His power is a trio of deadly tricks straight from the films:

  • Hidey-Ho Mode: This disables his Terror Radius entirely and spawns deceptive footprint and audio distractions across the map, creating unparalleled mind games.

  • Slice and Dice: A high-speed sprint culminating in a devastating lunge attack, perfect for closing distances.

  • Scamper: Chucky can quickly scramble through vaults and under dropped pallets without breaking them, negating classic survivor defenses.

His new perks further cement his role as a relentless, opportunistic hunter. Hex: Two Can Play transforms a Dull Totem into a Hex Totem whenever Chucky is stunned or blinded, punishing aggressive survivor actions. Friends 'Til the End is a masterpiece of paranoia, exposing The Obsession when another survivor is hooked and transferring the Obsession status while revealing another survivor's location when The Obsession is hooked. Finally, Batteries Included grants a 5% Haste bonus when near a completed Generator, with the speed boost lingering briefly after leaving the area, allowing for swift map traversal.

This PTB is far more than just Chucky. Significant balance changes have swept through the roster. The Trickster, for instance, has received a substantial buff:

  • Movement speed increased from 4.4 m/s to 4.6 m/s.

  • Throwing knife recoil has been removed.

  • Main Event now requires only 6 blades (down from 30) to activate but lasts 5 seconds (down from 10). Hitting consecutive blades extends the duration.

The controversial Made for This perk has also been adjusted, part of a continuous effort to fine-tune the meta. Furthermore, several maps have undergone major reworks to improve gameplay flow and balance. The sprawling Red Forest Realm maps (Mother's Dwelling and The Temple of Purgation) have been reduced in size to align with other maps. The Garden of Joy received a comprehensive gameplay pass, revisiting the infamous house layout to adjust window strengths and improve tile visibility and navigation. The Killer Shack collision issues have been cleared up across all realms.

A brand-new Player Profile system has been introduced, centralizing a player's level and grade. The exciting addition is the customizable Player Card, where players can earn and showcase collectible banners and badges from Tomes, Archives, and Events. These will be displayed in menus and, most importantly, on the end-of-match tally screen, adding a new layer of personal expression and prestige.

The list of bug fixes and quality-of-life improvements is exhaustive, demonstrating the developers' attention to detail. From audio subtitles now matching voice lines more accurately, to bots becoming smarter (they've finally learned the layouts of Hawking National Laboratory and Raccoon City Police Station!), to countless character-specific fixes for killers like The Nurse, The Singularity, and The Cenobite. Environment fixes ensure smoother navigation, and perk interactions have been polished—for example, Kindred now correctly shows the killer's aura to the hooked survivor.

As a dedicated player, I see this update as a watershed moment. The introduction of a third-person killer fundamentally changes gameplay dynamics, offering a fresh challenge for both sides. Chucky's design brilliantly translates his film persona into viable, fun, and frightening game mechanics. The simultaneous overhaul of maps, systems like the Player Profile, and a mountain of bug fixes show a holistic approach to game health. While progress in the PTB won't transfer back to the live game, it's the perfect playground to experiment with Chucky's unique kit and witness the sweeping changes coming to The Fog. The Good Guy is here, and he's ready to play.